As in the normal InfoQuest QGames, the Slot-InfoQuest
game players respond with short answers to closed questions
using an information resource – online or paper
documentation (e.g., a technical instrument's Online Help
System).
In addition, there is an element of chance in this game.
The player begins to play by pulling the handle. The slot
spins until the player answers a question. The chances
of getting 3 in a row are increased with each correctly
answered question.
The mental processing required to find and enter items
correctly helps learners:
The mental processing required to match items to dichotomous
categories helps the learner to:
Increase confidence in use of the
information resource
Deepen understanding of the subject matter.
Build research skills
Instructional Value
Adding the Slot Machine element of chance to this QGame
increases learning motivation and the engagement of the
player
Hangman is useful for realizing the following learning
objectives:
Learning Objectives
Example
Increase
retention of where to find factual information
Use the XL-276 Operator's
Guide to discover what model gigatack is required
when testing a 50 Mb K-Tech hyperline.
Develop
a structured understanding of what documentation
is useful in which situations
Use
the X-Tech Analyzer Online Help System to
determine the following: in the Master Measurement
spreadsheet, what column can you click to
gain access to the Node Discovery measurement?
Learn
to solve problems that require going through
a structured information gathering procedure
Use
the KP Human Resources Intranet to answer
this question: What is the name of the HR
job aid that lists recommended steps for solving
performance management problems? This job
aid also includes a KP form for requesting
assistance from HR Performance Consultant.
Choose a Game
To see an example of a Slot Machine InfoQuest game, choose
a game below.